Brawling is the most basic of all types of combat. The weaponry
used by brawlers includes fists, feet, teeth, furniture, and pretty
much anything else that happens to be lying around. Bottles are
quite common, especially those with the bottom broken off to create
a jagged, ripping weapon.
Brawls can occur pretty much anywhere there are two people who are angry at each other. They usually involve numerous combatants, and there are not generally clear cut 'teams'. A brawl is basically every man for himself.
Since a brawl is such a disorganized morass, it would take forever to disentangle everyone sufficiently to complete under normal combat rules. Therefore, there are simplified rules for running a brawl.
Each round, any character who is unconscious may make a Brawling check to wake up. After the brawl is complete, all characters are assumed to wake up. No brawling damage is lasting, unless a more damaging blow was administered by a normal weapon during the brawl.
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